Modern Town · Guided tour
Modern neighborhoods
Getting around, public spaces and access for everyone.

Stop 1
Streets and crosswalks
Streets are the biggest public space in town. A good crossing is short, clearly marked and has a curb ramp.
Which crossing near you feels least safe? Why?
Stop 2
Family car
Cars take up a lot of space, even when parked, which is most of the day.
What could a parking lot become instead?
Read the full page about the family car · Find it on the map
Stop 3
Delivery van
More online shopping means more vans stopping on the street. Loading zones and parcel lockers help.
How could deliveries cause less traffic?
Read the full page about the delivery van · Find it on the map
Stop 4
Shops with homes above
Shops downstairs and homes upstairs mean people can walk to buy what they need.
What can you walk to from your home in ten minutes?
Read the full page about the shops with homes above · Find it on the map
Stop 5
Public library
The library is free, warm, has internet and welcomes everyone. You don't have to buy anything to stay.
Where else can you spend time without spending money?
Read the full page about the public library · Find it on the map
Stop 6
City park
Parks give shade, cool the air, soak up rain and give everyone room to play.
Who uses your nearest park, and who doesn't?
Stop 7
Treehouse playground
Good playgrounds let children take small risks and include kids who use wheelchairs.
What would make a playground fun for every child?
Read the full page about the treehouse playground · Find it on the map
Stop 8
Community center
Classes, meals, meetings and sports: the community center is where neighbors meet.
What is missing from your neighborhood?
Read the full page about the community center · Find it on the map
Think it over
- Plan a route from your home to school. What would make it safer?
- Who might find your town hard to get around?
- If you could change one street, what would you change?
For a full lesson, see Explore your town: a neighborhood walk and scavenger hunt.
More tours
Ancient Egypt · 8 stopsLife on the NileThe river, food, writing and great monumentsYour guide: scribe
Ancient Rome · 8 stopsRoman engineeringWater, roads and building methodsYour guide: stone carrier
Elven Green World · 8 stopsEcological designImaginative ideas about water, plants and shared landYour guide: gardener
Robotic Future · 7 stopsHuman choices in robotic citiesTechnology, energy and who decidesYour guide: engineer
Heavenly City · 10 stopsThe story of JesusThe good news of Jesus, from beginning to endYour guide: elder with a staff







